doğukan yılmazthug

DOĞUKAN YILMAZ - GAME DEVELOPER

As an experienced game developer, I have had the privilege of working on a diverse range of projects, from mobile games to PC titles. I've collaborated with talented teams to bring ideas to life, combining technical skills with creative vision to make engaging games. As a Lead Game Developer and Unity Instructor at Punica Games, I've also had the chance to share my knowledge with fellow developers and help them level up their skills. This is my portfolio.

GAMES

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Title: Angry Ninjas: Origin

Studio: Punica Games

Platform: IOS | Android

Genre: Puzzle, Action, Casual

Game Engine: Unity

My Role: Lead Game Developer

What I Did: Implemented game mechanics, physics, animations(Spine & Unity animator), UI(Unity UI & UI Toolkit), database(Firebase firestore, authentication and analytics).

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Title: Cosmic Jumper

Studio: Punica Games

Platform: IOS | Android

Genre: Action

Game Engine: Unity

My Role: Development Consultant

What I Did: Developed some physics & game UI features and consultant for game mechanics, UI and database.

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Title: The Arena Pit

Studio: The Other Brick Studio

Platform: Steam

Genre: Action, Hack & Slash, Roguelite

Game Engine: Unity

My Role: Lead Game Developer

What I Did: Implemented game mechanics, shop & inventory system, physics, animations, UI & VFX.

AS UNITY INSTRUCTOR

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What I Did: Trained other game developers by using hands-on examples by developing cult games (Such as: Pong, Flappy Bird & Mario) from scratch.